A town in Iceland has figured out a way to get cars to actually slow…
Netflix’s illuminating new series, Abstract: The Art of Design, documents the lives, designs and dreams…
The church was once the workshop for the greatest art the world has ever known.…
Avant garde artist Robert Wilson has posted this truly haunting track of the sound of…
Our cravings often center on the latest and greatest innovation—what’s newly released, updated and current. But is there anything to be learned from the old and familiar we think we know so well?
Jordan Ekeroth writes about the power of story, and how modern video games are using it for good.
Jordan Ekeroth writes about the tension Christians feel toward video games—either to dismiss them or over-spiritualize them—and how artists can move past that.
Josh Marsh writes about the nonprofit he and a few of his friends started, The Likeness Standard, which sells art and donates to other nonprofits.
Karen Swallow Prior writes about why reading isn’t just a hobby, but an invaluable addition to our faith.
Drew Dixon writes about how video games waste the power of violence and how it can be better used as an art form.
In light of the So You Think You Can Dance finale, Tonia Nible writes about the power of dance within the Church.
CJ Casciotta writes for RELEVANT about how our entrepreneurial generation is creatively using community to provide for their pipe dreams.
David Condolora writes for RELEVANT about what an Ebenezer really is, and how we still make them today.
Andrew Welch writes a blog for RELEVANT about the Kieslowski film The Double Life of Veronique.
How can we make sure our church space isn’t going to waste on other days besides Sunday and Wednesday? RELEVANT looks at the issue of church space and how we can be good stewards of our buildings.